| Attribute |
Effect |
Type |
Agile
|
Weapon requires 13 less STR to attain 'full swing speed' |
Weapon |
Righteous
|
Increased damage with Higher Reputation. |
Weapon |
Sharp
|
Weapons damage dice increases |
Weapon |
Ancient
|
Weapons Damage dice increases |
Weapon |
Critical
|
This adds to the weapons damage on critical attacks (after all bonuses). |
Weapon |
Poison
|
This weapon can poison targets and they will take damage over time. |
Weapon |
Hitting Proba.
|
This increases your base chance to strike your target with magic or physical. |
Weapon
Staff |
Gold
|
This increased the amount of Gold dropped by monsters. |
Weapon
Staff |
Exp+
|
This increases the amount of Experience earned when you kill monsters. |
Weapon
Staff |
Consecutive
Attack Damage
|
Increases the damage when you strike your target multiple times in a row. |
Weapon
Staff |
| Strong |
Item has increased Endurance. |
Weapon
Armor
Shield |
Light
|
Weight of the item is decreased by the percentage shown. Meaning lower strength can equip |
Weapon
Armor
Shield |
Crit Increase
|
This increases the chance of Critical Recovery when you take damage (base % is 10) |
Armor
Shield |
Mana Converting
|
This gives you MP when you receive magical damage based on the % (base % is 0) |
Armor
Shield |
Poison Resistence
|
This increases your chance to resist and recover from being poisoned. |
Armor
Shield |
Hit Point Recovery
|
This improves the amount of health you regenerate as a percentage based on your VIT. |
Armor
Shield |
Mana Point Recovery
|
This Improves the maximum (not minimum) amount of MP you regenerate
as a percentage based on your MAG. |
Armor
Shield |
Stamina Point Recovery
|
This improves the amount of Stamina you regenerate as a percentage based on VIT. |
Armor
Shield |
| Defesa Ratio |
Increases your overall defense ratio used to avoid being hit by physical attacks. This means you
are less likely to be hit both by monsters and players. |
Armor
Shield |
Magic Resistance
|
Increases your overall Defense VS Magic. Does not reduce damage,but makes you less likely
to be hit by magical attacks both from monsters and players. |
Armor
Shield |
| Physical Absorption |
This adds to the inherent base absorb of the armor.
Unlike other armors this does not work as a set where normally multiple pieces add up for increased effect.
PA armor reduces the amount of damage, by adding to the base absorb on the individual piece.
Maximum reduction is 80% from each equipament. |
Armor
Shield |
| Magical Absorption |
This reduces the amount of damage taken by magic. |
Armor
Shield
|